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Particle illusion 3.0 effects
Particle illusion 3.0 effects





particle illusion 3.0 effects particle illusion 3.0 effects

Unfortunately, the Undo function does not work in this one area. Closely resembling the main screen, this dialogue is where you’ll create most of your custom particles. Doing so opens the Emitter Properties dialogue, which in-cludes Hierarchy, Graph, and Preview windows. You also can edit Emitter Properties- such as color, shape, and orientation-by right-clicking in the Stage window and selecting Properties. Right-clicking on an edit point presents the option to change from straight lines to curves for smoother effects and the ability to ease in and out. Second, because I am making adjustments directly on the timeline of the animation, I can place edit points precisely on the frame I desire without having to switch to another window or interface. For one, it is visually clear what I am changing. I prefer this method over using esoterically labeled spinners. It is easy to understand what I am af-fecting as I add points to the graph line and raise or lower the value. Adjustments can be made in real time while your particle effect plays back in the Stage window, enabling you to see the modification instantly.Įditing in this manner is simple. And the Hierarchy window is a common sight for anyone working with computers.Īll particle editing is accomplished by selecting the attribute you wish to modify in the Hierarchy window, and then adjusting it in the Graph window at the bottom of the screen. A large Preview window runs real-time examples of a particle selected in the Library window. ParticleIllusion’s interface is straightforward and well laid out. To edit in ParticleIllusion, simply select a particle attribute in the hierarchy window and adjust it on the graph below. It doesn’t get any simpler to create stunning effects in seconds, and you haven’t even started modifying on a particle level yet. If you like the glow of an effect and wish to apply it to another, simply drag and drop that glow attribute onto the other particle. Before adding particles to your scene, you can view, modify, or create custom presets or preset libraries in the Library Manager window. Additional emitter libraries (more than 1200 emitters total, in fact) can be downloaded from the company’s Web site. ParticleIllusion 3.0 includes 28 libraries containing more than 900 individual preset effects in the areas of nature, explosions, cartoons, smoke, space, logos, gunfire, and water. A powerful, stand-alone particle effects generator, it offers more than just standard particles you also can create modern logo effects and motion graphics. Wondertouch recently updated its particle effects tool, ParticleIllusion, to Version 3.0.







Particle illusion 3.0 effects